// This example shows how to register and unregister multiple nodes in an OPC UA server, and use this approach together with // connection locking. // // Node registration (with OPC UA servers that support it) can improve performance with repeatedly accessed nodes. // // Find all latest examples here: https://opclabs.doc-that.com/files/onlinedocs/OPCLabs-OpcStudio/Latest/examples.html . // OPC client and subscriber examples in C# on GitHub: https://github.com/OPCLabs/Examples-QuickOPC-CSharp . // Missing some example? Ask us for it on our Online Forums, https://www.opclabs.com/forum/index ! You do not have to own // a commercial license in order to use Online Forums, and we reply to every post. using System; using Microsoft.Extensions.DependencyInjection; using OpcLabs.EasyOpc.UA; using OpcLabs.EasyOpc.UA.OperationModel; using OpcLabs.EasyOpc.UA.Services; using OpcLabs.EasyOpc.UA.Services.Extensions; namespace UADocExamples._EasyUAClientNodeRegistration { class RegisterAndUnregisterMultipleNodes { public static void Main1() { UAEndpointDescriptor endpointDescriptor = "opc.tcp://opcua.demo-this.com:51210/UA/SampleServer"; // or "http://opcua.demo-this.com:51211/UA/SampleServer" (currently not supported) // or "https://opcua.demo-this.com:51212/UA/SampleServer/" // Instantiate the client object. using (var client = new EasyUAClient()) { // Obtain the client node registration service. IEasyUAClientNodeRegistration clientNodeRegistration = client.GetRequiredService<IEasyUAClientNodeRegistration>(); // Obtain the client connection control service. IEasyUAClientConnectionControl clientConnectionControl = client.GetRequiredService<IEasyUAClientConnectionControl>(); var nodeDescriptorArray = new UANodeDescriptor[] { "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[0]", "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[4]", "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[8]", "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[12]", "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[16]", "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[20]", "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[24]", "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[28]", "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[32]", "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[36]" }; Console.WriteLine("Registering nodes"); int[] registrationHandleArray = clientNodeRegistration.RegisterMultipleNodes(endpointDescriptor, nodeDescriptorArray); Console.WriteLine("Locking the connection"); // Locking the connection will attempt to open it, and when successful, the nodes will be registered with // the server at that time. The use of locking is not necessary, but it may bring benefits together with the // node registration. See the conceptual documentation for more information. int lockHandle = clientConnectionControl.LockConnection(endpointDescriptor); Console.WriteLine("Waiting for 10 seconds..."); // The example uses this delay to demonstrate the fact that your code might have other tasks to do, before // it accesses the previously registered nodes. System.Threading.Thread.Sleep(10 * 1000); Console.WriteLine("Reading (1)"); UAAttributeDataResult[] resultArray1 = client.ReadMultiple(endpointDescriptor, nodeDescriptorArray); foreach (UAAttributeDataResult result in resultArray1) Console.WriteLine(result); Console.WriteLine("Reading (2)"); UAAttributeDataResult[] resultArray2 = client.ReadMultiple(endpointDescriptor, nodeDescriptorArray); foreach (UAAttributeDataResult result in resultArray2) Console.WriteLine(result); Console.WriteLine("Unlocking the connection"); clientConnectionControl.UnlockConnection(lockHandle); Console.WriteLine("Unregistering nodes"); clientNodeRegistration.UnregisterMultipleNodes(registrationHandleArray); Console.WriteLine("Finished."); } } } }
' This example shows how to register and unregister multiple nodes in an OPC UA server, and use this approach together with ' connection locking. ' ' Node registration (with OPC UA servers that support it) can improve performance with repeatedly accessed nodes. ' ' Find all latest examples here: https://opclabs.doc-that.com/files/onlinedocs/OPCLabs-OpcStudio/Latest/examples.html . ' OPC client and subscriber examples in VB.NET on GitHub: https://github.com/OPCLabs/Examples-QuickOPC-VBNET . ' Missing some example? Ask us for it on our Online Forums, https://www.opclabs.com/forum/index ! You do not have to own ' a commercial license in order to use Online Forums, and we reply to every post. Imports Microsoft.Extensions.DependencyInjection Imports OpcLabs.EasyOpc.UA Imports OpcLabs.EasyOpc.UA.OperationModel Imports OpcLabs.EasyOpc.UA.Services Imports OpcLabs.EasyOpc.UA.Services.Extensions Namespace _EasyUAClientNodeRegistration Friend Class RegisterAndUnregisterMultipleNodes Public Shared Sub Main1() Dim endpointDescriptor As UAEndpointDescriptor = "opc.tcp://opcua.demo-this.com:51210/UA/SampleServer" ' or "http://opcua.demo-this.com:51211/UA/SampleServer" (currently not supported) ' or "https://opcua.demo-this.com:51212/UA/SampleServer/" ' Instantiate the client. Using client = New EasyUAClient() ' Obtain the client node registration service. Dim clientNodeRegistration As IEasyUAClientNodeRegistration = client.GetRequiredService(Of IEasyUAClientNodeRegistration) ' Obtain the client connection control service. Dim clientConnectionControl As IEasyUAClientConnectionControl = client.GetRequiredService(Of IEasyUAClientConnectionControl) Dim nodeDescriptorArray = New UANodeDescriptor() { "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[0]", "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[4]", "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[8]", "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[12]", "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[16]", "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[20]", "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[24]", "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[28]", "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[32]", "nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[36]" } Console.WriteLine("Registering nodes") Dim registrationHandleArray() As Integer = clientNodeRegistration.RegisterMultipleNodes(endpointDescriptor, nodeDescriptorArray) Console.WriteLine("Locking the connection") ' Locking the connection will attempt to open it, and when successful, the nodes will be registered with ' the server at that time. The use of locking is not necessary, but it may bring benefits together with the ' node registration. See the conceptual documentation for more information. Dim lockHandle As Integer = clientConnectionControl.LockConnection(endpointDescriptor) Console.WriteLine("Waiting for 10 seconds...") ' The example uses this delay to demonstrate the fact that your code might have other tasks to do, before ' it accesses the previously registered nodes. System.Threading.Thread.Sleep(10 * 1000) Console.WriteLine("Reading (1)") Dim resultArray1() As UAAttributeDataResult = client.ReadMultiple(endpointDescriptor, nodeDescriptorArray) For Each result As UAAttributeDataResult In resultArray1 Console.WriteLine(result) Next result Console.WriteLine("Reading (2)") Dim resultArray2() As UAAttributeDataResult = client.ReadMultiple(endpointDescriptor, nodeDescriptorArray) For Each result As UAAttributeDataResult In resultArray2 Console.WriteLine(result) Next result Console.WriteLine("Unlocking the connection") clientConnectionControl.UnlockConnection(lockHandle) Console.WriteLine("Unregistering nodes") clientNodeRegistration.UnregisterMultipleNodes(registrationHandleArray) Console.WriteLine("Finished.") End Using End Sub End Class End Namespace
# This example shows how to register and unregister multiple nodes in an OPC UA server, and use this approach together # with connection locking. # # Node registration (with OPC UA servers that support it) can improve performance with repeatedly accessed nodes. # # Find all latest examples here: https://opclabs.doc-that.com/files/onlinedocs/OPCLabs-OpcStudio/Latest/examples.html . # OPC client and subscriber examples in Python on GitHub: https://github.com/OPCLabs/Examples-QuickOPC-Python . # Missing some example? Ask us for it on our Online Forums, https://www.opclabs.com/forum/index ! You do not have to own # a commercial license in order to use Online Forums, and we reply to every post. # The QuickOPC package is needed. Install it using "pip install opclabs_quickopc". import opclabs_quickopc import time # Import .NET namespaces. from Microsoft.Extensions.DependencyInjection import * from OpcLabs.EasyOpc.UA import * from OpcLabs.EasyOpc.UA.OperationModel import * from OpcLabs.EasyOpc.UA.Services import * from OpcLabs.EasyOpc.UA.Services.Extensions import * endpointDescriptor = UAEndpointDescriptor('opc.tcp://opcua.demo-this.com:51210/UA/SampleServer') # or 'http://opcua.demo-this.com:51211/UA/SampleServer' (currently not supported) # or 'https://opcua.demo-this.com:51212/UA/SampleServer/' # Instantiate the client object. client = None try: client = EasyUAClient() # Obtain the client connection monitoring service. clientNodeRegistration = ServiceProviderServiceExtensions.GetRequiredService[IEasyUAClientNodeRegistration](client) if clientNodeRegistration is None: print('The client connection monitoring service is not available.') exit() # Obtain the client connection control service. clientConnectionControl = ServiceProviderServiceExtensions.GetRequiredService[IEasyUAClientConnectionControl](client) if clientConnectionControl is None: print('The client connection control service is not available.') exit() nodeDescriptorArray = [ UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[0]'), UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[4]'), UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[8]'), UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[12]'), UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[16]'), UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[20]'), UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[24]'), UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[28]'), UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[32]'), UANodeDescriptor('nsu=http://samples.org/UA/memorybuffer/Instance ;ns=8;s=UInt32[36]'), ] print('Registering nodes') registrationHandleArray = IEasyUAClientNodeRegistrationExtension.RegisterMultipleNodes(clientNodeRegistration, endpointDescriptor, nodeDescriptorArray) print('Locking the connection') # Locking the connection will attempt to open it, and when successful, the nodes will be registered with # the server at that time. The use of locking is not necessary, but it may bring benefits together with the # node registration. See the conceptual documentation for more information. lockHandle = clientConnectionControl.LockConnection(endpointDescriptor) print('Waiting for 10 seconds...') # The example uses this delay to demonstrate the fact that your code might have other tasks to do, before # it accesses the previously registered nodes. time.sleep(10) print('Reading (1)') attributeDataResultArray1 = IEasyUAClientExtension.ReadMultiple(client, endpointDescriptor, nodeDescriptorArray) for attributeDataResult in attributeDataResultArray1: print(attributeDataResult) print('Reading (2)') attributeDataResultArray2 = IEasyUAClientExtension.ReadMultiple(client, endpointDescriptor, nodeDescriptorArray) for attributeDataResult in attributeDataResultArray2: print(attributeDataResult) print('Unlocking the connection') clientConnectionControl.UnlockConnection(lockHandle) print('Unregistering nodes') clientNodeRegistration.UnregisterMultipleNodes(registrationHandleArray) print('Finished.') finally: client and client.Dispose()
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